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Tattletail horror game story line
Tattletail horror game story line













Tattletail's release date was in December 28, 2016, Which is 2 days away from Tattletail's final day.Who remembers Talking Tattletail? It was so scary, wasn’t it? There’s not much reference online, but the original version, Mama Tattletail, was recalled years ago … and I’m pretty sure I know why.

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Tattletail has received some criticism for its surface resemblance to the Five Nights at Freddy's series for featuring similar gameplay elements, but critics generally agree that the gameplay, which allows for free roaming, is distinctive.Tattletail is a heavy reference to the real-life electronic toy Furby, seemingly more specifically the Funky Furby.In reality, the team was led by game designer Ben Esposito, and designer/co-designer Geneva Hodgson (who also voices Mama Tattletail and the phone operator on the last night), along with lead programmer Tom Astle and cartoonist Ryann Shannon (who also voices Baby Talking Tattletail). The game was published under the name of the in-universe fictional toy company Waygetter Electronics.Tattletail™ Release Trailer Official Trivia Throughout the campaign, the player follows a series of notes (presumably by a Waygetter Electronics employee) while trying to uncover the mysteries behind The Kaleidoscope, a dangerous place where all memories are stored. There is also a second campaign called the Kaleidoscope Campaign, in which the Protagonist's memories of Tattletail have been tampered with, and they must find the cause of all of their false memories. Collecting all 22 of the eggs will result in the player achieving the 'good' ending of the game. Over the course of the game, a series of ' Gift Eggs', presumably laid by the Tattletail toy line, are placed throughout the house. The player is advised to move away from Mama before shaking the flashlight. However, the flashlight creates noise when shook, so the player must be careful about when and where they shake.

tattletail horror game story line

Baby Talking Tattletail is afraid of the dark (and is quite vocal about it), creating a necessity to replenish the flashlight by shaking it quickly. The Player acquires a shake flashlight to navigate the house, but Mama Tattletail kills the player's flashlight when she starts patrolling, and whenever they look directly at her. Failure to do so will result in Mama attacking the player in a jumpscare, ending the game. While completing a set task, the player must avoid Mama by staying quiet when she is near (indicated by her mechanical grinding noises). While Baby Talking Tattletail doesn't directly harm the player, it is prone to generating a lot of noise, which alerts Mama Tattletail to the player's location (probably why he is called "Tattletail").

tattletail horror game story line

We'd love to hear your feedback! Please report all sightings of Mama Tattletail to Waygetter Electronics.įor the five nights leading up to Christmas, the Protagonist, a child, must tend to their Baby Talking Tattletail toy by feeding it, grooming it and recharging it while completing a set of objectives (called tasks in the game) on each night. This is our first game as Waygetter Electronics.

  • DO NOT MAKE LOUD NOISES NEAR MAMA TATTLETAIL.
  • tattletail horror game story line

    Can you keep him out of trouble until Christmas day? Or will Mama Tattletail find her baby and hunt you down first? I heard she was recalled after she ate a kid's eyes out. You opened your Tattletail before Christmas, and now he won't stay in his box. Tattletail is a short, story-driven first person horror game about everyone's favorite talking toy from the 90's. There's not much reference online but the original version, Mama Tattletail, was recalled years earlier.













    Tattletail horror game story line